/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 combat_creature_list.h

	$Header: /heroes4/combat_creature_list.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( COMBAT_CREATURE_LIST_H_INCLUDED )
#define COMBAT_CREATURE_LIST_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <list>
#include "combat_creature_ptr.h"

// ---------------------------------------------------------
// list of combat creatures
// ---------------------------------------------------------
class t_combat_creature_list : public std::list<t_combat_creature_ptr>
{
};

typedef t_combat_creature_list::iterator t_combat_creature_iterator;


#endif // COMBAT_CREATURE_LIST_H_INCLUDED